
World Tree
A downloadable game for Windows
World Tree is a single-player tactical exploration prototype.
Summon companions at the World Tree, guide them beyond the corrupted mist, and decide when to push forward, where to send support, and how to rebuild after failure.
โโ ABOUT THE GAME โโ
- Automated Battles — Companions move and attack automatically; your role is tactical timing and resource choice.
- Dynamic Reinforcements — Strategic scenes play out while the world keeps moving; allies must physically travel to join ongoing fights.
- Permanent Loss, Persistent Outposts — Fallen companions are lost forever, but discovered camps and map progress remain.
โโ CONTROLS โโ
Mouse Left Click = Select / Issue Orders
Mouse Drag = Pan Camera
Scroll Wheel = Zoom
Home Key = Map Overview
Esc = Pause Menu
โโ DOWNLOAD & RUN โโ
- Extract the .zip archive.
- Launch P5-Core-Playable.exe (keep data folders together).
- Switch English / Simplified Chinese in Settings.
โโ DEV NOTE & FEEDBACK โโ
Built for Game Jam. If you play, we'd love to know:
- Did sending reinforcements feel intense or confusing?
- Which choice mattered most to you?
[ AI Usage Notice: Generative-AI tools assisted with select artwork drafts, audio synthesis, and code debugging. All assets curated and integrated by the team. ]
| Published | 5 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | SwordGrass |
| Genre | Strategy |
| Tags | 2D, Auto Battler, Exploration, Fantasy, Singleplayer, thatgamejam02 |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text Generative AI assisted with parts of the character, enemy, environment and UI artwork, code, debugging, and writing. Audio production was AI-assisted; music and some sound effects were synthesized in code. Materials were selected, edited, and integrated for this project. Third-party components and fonts retain their respective credits and licenses. |
| Jams | thatgamejam #02๐ |




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